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SPACE - Library 1 - Volume 1.iso
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spacejet.doc
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1991-08-07
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Well here is another version of Space jet, hopefuly with all the bugs
fixed. Here is a list of what was fixed/changed.
1) The mouse cursor no longer locks up after the game ends, When exiting
a program that uses the Joystick ( in GFA ) you must issue the STICK 0
command so that the mouse port be read after exiting.
2) This game only runs in LOW resolution , and so I put in the appropriate
alert to tell the user so.
3) If you are using a MEGA ST or other machine with the blitter chip , it
must be turned OFF, a message will come up telling you so.
4) The music routines are the most frustrating, they would not work on
all machines. I was using MALLOC to protect the area of memory but it
still does not work on all machines. SO... I have INLINED the music data
instead to see if that will help to solve the problem.
5) The picture now scrolls during the game, it doesn't seem to slow the
game down very much if at all.
I have tested the game on two machines, one is a 520 with 2 1/2 meg RAM
and TOS 1.4 and the other is a 1040 STF with TOS 1.2 and the game works
without a hitch so hopefully all the bugs are fixed.
This game is my first attempt at game writing, I know its not real good
but you do have to start somewhere. The sprites and graphics for this game
were made with a new paint/animation program I am writing and will be
releasing as shareware. I call it GFA Code Paint. It is a full featured
paint program that has the ability to save graphics in a form that can be
easily used by GFA programmers. It also features of course a sprite editor
for making game sprites and has many other useful tools for using graphics
in you GFA programs.
Thanks for the feed back, hopefuly I will learn from my mistakes and in
the future will be able to write games that are more exciting to play and
are not just programming experiments.
PS: Make sure that all the files for the game are in the root directory
of drive A.
T.Batinich
8778 Sandhill dr.
Riverside, CA.
92508
Computer Nerd software.